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3D Environment Artist Intern
IPage GroupRemote1d ago
RemoteFull-timevia indeed
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Job Description
- *About the Role**
We are looking for a 3D Environment Artist Intern to support the development of realistic, game\-ready environments for our drone simulation project. You will work on creating and improving environment assets such as buildings, props, and natural elements, with a focus on real\-time performance in Unity.
- *Key Responsibilities**
- Assist in creating 3D assets such as buildings, props, drones, rocks, and environment elements
- Support development of realistic PBR textures (concrete, metal, glass, etc.)
- Help build modular environment pieces for reuse
- Optimize assets for real\-time performance (basic polycount and texture awareness)
- Prepare and export assets for Unity (scale, pivot, FBX export)
- Collaborate with the team and iterate based on feedback
- *Requirements**
- Basic knowledge of Blender or 3ds Max
- Understanding of 3D modeling fundamentals (topology, UV unwrapping)
- Basic awareness of texturing workflows (PBR)
- Willingness to learn game optimization concepts
- Ability to follow references and instructions
- *Nice to Have**
- Familiarity with Unity
- Experience with Substance Painter or similar tools
- Interest in environment art (buildings, props, natural assets)
- *What We’re Looking For**
- Eagerness to learn and improve
- Attention to detail
- Ability to take feedback and iterate
- Good communication (important for remote work)
- *Portfolio Requirements**
- *Please include:**
- Any 3D models you’ve created (even basic ones)
- Wireframes (if available)
- Textured assets (if available)
Apply with your portfolio and resume.
Work Location: Remote
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Job Overview
- Job type
- Full-time
- Work mode
- Remote
- Location
- Anywhere in India
- Posted
- 1d ago
- Source
- Indeed