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3D Generalist

OCEAN TECHVENTURES PRIVATE LIMITEDUP, IN2d ago
Full-timevia indeed

Job Description

  • *About the Role**

We are seeking a talented and creative **3D Generalist** with strong expertise in **Autodesk Maya** and **Substance Painter** to join our team. The ideal candidate should have hands\-on experience in **3D Modeling, Texturing, Animation, and Asset Creation** for games, simulations, AR/VR, or digital content projects.**Key Responsibilities*** Create high\-quality 3D models, props, environments, and assets based on project requirements.

  • Develop optimized low\-poly and high\-poly models for real\-time and production\-ready applications.
  • Create PBR textures and materials using Substance Painter.
  • Rig, animate, and optimize 3D assets for game engines and interactive applications.
  • Collaborate with project managers, artists, developers, and designers to ensure timely delivery of assets.
  • Ensure asset quality, consistency, and compliance with project specifications.
  • Perform UV mapping, mesh optimization, and asset integration workflows.
  • Troubleshoot and resolve modeling, texturing, and animation\-related issues.
  • Maintain organized project files and adhere to production pipelines and naming conventions.
  • *Required Skills*** Strong proficiency in **Autodesk Maya** (Modeling, UV Mapping, Rigging, and Animation).
  • Strong experience with **Substance Painter** for texturing and material creation.
  • Good understanding of **3D Modeling, Animation, Topology, and Asset Optimization**.
  • Experience creating assets for games, AR/VR, simulations, or real\-time applications.
  • Knowledge of PBR workflows and texture optimization techniques.
  • Understanding of animation principles, rigging, and character setup.
  • Familiarity with FBX export pipelines and integration processes.
  • *Preferred Skills*** Experience with **ZBrush** for sculpting and high\-poly asset creation (Optional).
  • Basic knowledge of game engines such as Unity or Unreal Engine.
  • Experience working with version control systems and collaborative production pipelines.
  • Understanding of lighting, rendering, and scene optimization.
  • *Qualifications*** Bachelor's Degree/Diploma in Animation, Multimedia, Fine Arts, Game Design, or a related field.
  • 0–3 years of relevant industry experience as a 3D Artist or 3D Generalist.
  • Strong portfolio showcasing 3D Modeling, Texturing, and Animation work created using Maya and Substance Painter.
  • *What We Are Looking For*** Strong artistic and technical skills.
  • Attention to detail and quality.
  • Ability to work independently and within a team.
  • Good communication and problem\-solving abilities.
  • Passion for creating high\-quality 3D content.

Job Overview

Job type
Full-time
Work mode
On-site
Location
Noida
Posted
2d ago
Source
Indeed