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3D Generalist
OCEAN TECHVENTURES PRIVATE LIMITEDUP, IN2d ago
Full-timevia indeed
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Job Description
- *About the Role**
We are seeking a talented and creative **3D Generalist** with strong expertise in **Autodesk Maya** and **Substance Painter** to join our team. The ideal candidate should have hands\-on experience in **3D Modeling, Texturing, Animation, and Asset Creation** for games, simulations, AR/VR, or digital content projects.**Key Responsibilities*** Create high\-quality 3D models, props, environments, and assets based on project requirements.
- Develop optimized low\-poly and high\-poly models for real\-time and production\-ready applications.
- Create PBR textures and materials using Substance Painter.
- Rig, animate, and optimize 3D assets for game engines and interactive applications.
- Collaborate with project managers, artists, developers, and designers to ensure timely delivery of assets.
- Ensure asset quality, consistency, and compliance with project specifications.
- Perform UV mapping, mesh optimization, and asset integration workflows.
- Troubleshoot and resolve modeling, texturing, and animation\-related issues.
- Maintain organized project files and adhere to production pipelines and naming conventions.
- *Required Skills*** Strong proficiency in **Autodesk Maya** (Modeling, UV Mapping, Rigging, and Animation).
- Strong experience with **Substance Painter** for texturing and material creation.
- Good understanding of **3D Modeling, Animation, Topology, and Asset Optimization**.
- Experience creating assets for games, AR/VR, simulations, or real\-time applications.
- Knowledge of PBR workflows and texture optimization techniques.
- Understanding of animation principles, rigging, and character setup.
- Familiarity with FBX export pipelines and integration processes.
- *Preferred Skills*** Experience with **ZBrush** for sculpting and high\-poly asset creation (Optional).
- Basic knowledge of game engines such as Unity or Unreal Engine.
- Experience working with version control systems and collaborative production pipelines.
- Understanding of lighting, rendering, and scene optimization.
- *Qualifications*** Bachelor's Degree/Diploma in Animation, Multimedia, Fine Arts, Game Design, or a related field.
- 0–3 years of relevant industry experience as a 3D Artist or 3D Generalist.
- Strong portfolio showcasing 3D Modeling, Texturing, and Animation work created using Maya and Substance Painter.
- *What We Are Looking For*** Strong artistic and technical skills.
- Attention to detail and quality.
- Ability to work independently and within a team.
- Good communication and problem\-solving abilities.
- Passion for creating high\-quality 3D content.
Job Overview
- Job type
- Full-time
- Work mode
- On-site
- Location
- Noida
- Posted
- 2d ago
- Source
- Indeed