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Program Manager – EdTech

Qonevo Technologies Private LimitedUP, IN1d ago
Full-timevia indeed

Required Skills

agilefigmajira

Job Description

  • *About the job**

We are looking for a Program Manager to lead our K\-12 Makerspace and Innovation programs from concept to classroom. You will guide a cross\-functional team of developers, designers, and curriculum specialists to build engaging, hands\-on learning experiences. You will also work directly with schools and educators to make sure the programs deliver real learning outcomes.

  • *Program \& Team Leadership**
  • Plan, manage, and deliver Makerspace and Innovation programs across multiple schools or client accounts.
  • Lead and coordinate the development team, setting sprint goals, timelines, and priorities.
  • Manage program budgets, resources, risks, and delivery milestones.
  • Run regular reviews and report progress to leadership and stakeholders.
  • Plan, manage, and deliver Makerspace and Innovation programs across multiple schools or client accounts.
  • Lead and coordinate the engineering team of Full Stack, Frontend (FE), and Backend (BE) developers, setting sprint goals, timelines, and priorities.
  • Run agile ceremonies (sprint planning, stand\-ups, reviews, retrospectives) and keep FE, BE, and design work in sync.
  • Manage releases, code review cycles, and QA handoffs with the engineering team.
  • Manage program budgets, resources, risks, and delivery milestones.
  • Report progress to leadership and stakeholders.
  • *Curriculum Design (K\-12\)**
  • Design and oversee age\-appropriate, project\-based curriculum for Grades K\-12 in areas such as robotics, electronics, coding, 3D printing, design thinking, and STEAM.
  • Align curriculum with relevant frameworks (NEP 2020, NGSS, CBSE/ICSE, IB, or others, as applicable).
  • Create lesson plans, project kits, assessment rubrics, and teacher guides.
  • Review and update content regularly using classroom feedback and learning outcomes.
  • **Lead the design function:** define design roles (UI/UX, learning material, and Makerspace/kit designers), set design standards, and manage design reviews and timelines.
  • Work with designers to turn wireframes and prototypes into working features, keeping design and engineering aligned through handoffs in Figma and GitHub.
  • Translate educational goals into clear user stories, requirements, and acceptance criteria for Full Stack, FE, and BE developers.
  • Oversee the development of learning platforms, dashboards, and digital tools, from prototype to launch.
  • Own the product backlog and roadmap, balancing technical constraints, timelines, and classroom needs.

Customer Training \& Enablement

  • **Design the customer training framework** for schools, teachers, administrators, and students, including onboarding, certification, and ongoing professional development.
  • Create training materials such as workshop decks, teacher guides, video tutorials, hands\-on kit guides, quick\-start manuals, and FAQs.
  • Plan and deliver training in multiple formats: in\-person workshops, virtual sessions, and self\-paced modules.
  • **Build and manage a trainer team** (internal trainers, master trainers, or partners), including training\-the\-trainer programs and quality standards.
  • Schedule and coordinate training across schools, managing logistics, timelines, and resources.
  • Track training effectiveness through attendance, feedback scores, teacher confidence, adoption rates, and student outcomes.
  • Continuously improve training content using classroom observations and customer feedback.
  • Set up support channels (helpdesk, community, office hours) to keep customers successful after training.
  • *Product \& Design Collaboration**
  • Work with designers on learning materials, digital platforms, and Makerspace layouts.
  • Translate educational goals into clear requirements for the development team.
  • Oversee the development of learning tools, platforms, or kits, from prototype to launch.
  • *Customer \& Stakeholder Management**
  • Serve as the main contact for schools, administrators, and educators.
  • Conduct product demos, pilot programs, and workshops.
  • Gather feedback from teachers and students and turn it into program improvements.
  • Support Makerspace setup, teacher onboarding, and ongoing training.

Program \& Team Leadership

  • Plan, manage, and deliver Makerspace and Innovation programs across multiple schools or client accounts.
  • **Design and build the program team:** define roles and team structure across Full Stack, Frontend, Backend, design, and curriculum, and plan capacity as programs grow.
  • **Lead hiring and onboarding** for developers, designers, curriculum designers, and trainers, working with HR and leadership.
  • Lead and coordinate the engineering team, setting sprint goals, timelines, and priorities.
  • Run agile ceremonies and keep FE, BE, and design work in sync.
  • Set team goals and KPIs, conduct regular performance check\-ins, and mentor team members.
  • Foster a culture of collaboration, ownership, and continuous learning.
  • Manage program budgets, resources, risks, and delivery milestones.

Required Qualifications

  • **Master's degree** (M.Tech, MBA, or equivalent) with a **B.Tech / B.E.** in Engineering, Computer Science, or a related field.
  • **12\+ years of experience** in program or project management, ideally in EdTech, STEM education, or innovation programs, with at least 5 years in a leadership role.
  • Proven experience leading and scaling cross\-functional teams of Full Stack, Frontend, and Backend developers and designers.
  • Experience building and managing teams, including hiring, onboarding, and performance management.
  • Working understanding of the software development lifecycle, web application architecture, APIs, and databases, with the ability to discuss technical trade\-offs.
  • Hands\-on experience designing K\-12 curriculum, especially for Makerspace, STEM/STEAM, or innovation labs.
  • Experience designing and delivering training programs for teachers, educators, or enterprise customers.
  • Strong understanding of project\-based learning and design thinking.
  • Excellent communication and presentation skills, with experience delivering product demos, client sessions, and leadership presentations.
  • Proficiency with project management and collaboration tools (Jira, Asana, Trello, Figma, GitHub, or similar).

Pay: ₹700,000\.00 \- ₹1,000,000\.00 per year

Benefits

  • Health insurance
  • Paid sick time
  • Paid time off
  • Provident Fund

Work Location: In person

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Job Overview

Job type
Full-time
Work mode
On-site
Location
Noida
Posted
1d ago
Source
Indeed