Program Manager – EdTech
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Job Description
- *About the job**
We are looking for a Program Manager to lead our K\-12 Makerspace and Innovation programs from concept to classroom. You will guide a cross\-functional team of developers, designers, and curriculum specialists to build engaging, hands\-on learning experiences. You will also work directly with schools and educators to make sure the programs deliver real learning outcomes.
- *Program \& Team Leadership**
- Plan, manage, and deliver Makerspace and Innovation programs across multiple schools or client accounts.
- Lead and coordinate the development team, setting sprint goals, timelines, and priorities.
- Manage program budgets, resources, risks, and delivery milestones.
- Run regular reviews and report progress to leadership and stakeholders.
- Plan, manage, and deliver Makerspace and Innovation programs across multiple schools or client accounts.
- Lead and coordinate the engineering team of Full Stack, Frontend (FE), and Backend (BE) developers, setting sprint goals, timelines, and priorities.
- Run agile ceremonies (sprint planning, stand\-ups, reviews, retrospectives) and keep FE, BE, and design work in sync.
- Manage releases, code review cycles, and QA handoffs with the engineering team.
- Manage program budgets, resources, risks, and delivery milestones.
- Report progress to leadership and stakeholders.
- *Curriculum Design (K\-12\)**
- Design and oversee age\-appropriate, project\-based curriculum for Grades K\-12 in areas such as robotics, electronics, coding, 3D printing, design thinking, and STEAM.
- Align curriculum with relevant frameworks (NEP 2020, NGSS, CBSE/ICSE, IB, or others, as applicable).
- Create lesson plans, project kits, assessment rubrics, and teacher guides.
- Review and update content regularly using classroom feedback and learning outcomes.
- **Lead the design function:** define design roles (UI/UX, learning material, and Makerspace/kit designers), set design standards, and manage design reviews and timelines.
- Work with designers to turn wireframes and prototypes into working features, keeping design and engineering aligned through handoffs in Figma and GitHub.
- Translate educational goals into clear user stories, requirements, and acceptance criteria for Full Stack, FE, and BE developers.
- Oversee the development of learning platforms, dashboards, and digital tools, from prototype to launch.
- Own the product backlog and roadmap, balancing technical constraints, timelines, and classroom needs.
Customer Training \& Enablement
- **Design the customer training framework** for schools, teachers, administrators, and students, including onboarding, certification, and ongoing professional development.
- Create training materials such as workshop decks, teacher guides, video tutorials, hands\-on kit guides, quick\-start manuals, and FAQs.
- Plan and deliver training in multiple formats: in\-person workshops, virtual sessions, and self\-paced modules.
- **Build and manage a trainer team** (internal trainers, master trainers, or partners), including training\-the\-trainer programs and quality standards.
- Schedule and coordinate training across schools, managing logistics, timelines, and resources.
- Track training effectiveness through attendance, feedback scores, teacher confidence, adoption rates, and student outcomes.
- Continuously improve training content using classroom observations and customer feedback.
- Set up support channels (helpdesk, community, office hours) to keep customers successful after training.
- *Product \& Design Collaboration**
- Work with designers on learning materials, digital platforms, and Makerspace layouts.
- Translate educational goals into clear requirements for the development team.
- Oversee the development of learning tools, platforms, or kits, from prototype to launch.
- *Customer \& Stakeholder Management**
- Serve as the main contact for schools, administrators, and educators.
- Conduct product demos, pilot programs, and workshops.
- Gather feedback from teachers and students and turn it into program improvements.
- Support Makerspace setup, teacher onboarding, and ongoing training.
Program \& Team Leadership
- Plan, manage, and deliver Makerspace and Innovation programs across multiple schools or client accounts.
- **Design and build the program team:** define roles and team structure across Full Stack, Frontend, Backend, design, and curriculum, and plan capacity as programs grow.
- **Lead hiring and onboarding** for developers, designers, curriculum designers, and trainers, working with HR and leadership.
- Lead and coordinate the engineering team, setting sprint goals, timelines, and priorities.
- Run agile ceremonies and keep FE, BE, and design work in sync.
- Set team goals and KPIs, conduct regular performance check\-ins, and mentor team members.
- Foster a culture of collaboration, ownership, and continuous learning.
- Manage program budgets, resources, risks, and delivery milestones.
Required Qualifications
- **Master's degree** (M.Tech, MBA, or equivalent) with a **B.Tech / B.E.** in Engineering, Computer Science, or a related field.
- **12\+ years of experience** in program or project management, ideally in EdTech, STEM education, or innovation programs, with at least 5 years in a leadership role.
- Proven experience leading and scaling cross\-functional teams of Full Stack, Frontend, and Backend developers and designers.
- Experience building and managing teams, including hiring, onboarding, and performance management.
- Working understanding of the software development lifecycle, web application architecture, APIs, and databases, with the ability to discuss technical trade\-offs.
- Hands\-on experience designing K\-12 curriculum, especially for Makerspace, STEM/STEAM, or innovation labs.
- Experience designing and delivering training programs for teachers, educators, or enterprise customers.
- Strong understanding of project\-based learning and design thinking.
- Excellent communication and presentation skills, with experience delivering product demos, client sessions, and leadership presentations.
- Proficiency with project management and collaboration tools (Jira, Asana, Trello, Figma, GitHub, or similar).
Pay: ₹700,000\.00 \- ₹1,000,000\.00 per year
Benefits
- Health insurance
- Paid sick time
- Paid time off
- Provident Fund
Work Location: In person
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Job Overview
- Job type
- Full-time
- Work mode
- On-site
- Location
- Noida
- Posted
- 1d ago
- Source
- Indeed